“AI is going to revolutionize how content is being created,” Druckmann says, while also cautioning against “ethical issues.”
Naughty Dog co-president Neil Druckmann has hinted at the company’s upcoming game, expressing enthusiasm about its potential impact on the gaming industry. In an interview on Sony’s website, Druckmann mentioned that this project could be the “most thrilling” game he’s worked on, with the potential to “redefine mainstream perceptions of gaming.” He did not provide specific details about the game but noted the broad appeal of gaming, as evidenced by the success of HBO’s “The Last of Us” TV show, which has bridged the gap between gamers and non-gamers【14†source】.
Druckmann emphasized the growing recognition of gaming’s immersive experiences, stating, “This shift is highlighted by our venture into television with The Last of Us, which I hoped would bridge the gap between gamers and non-gamers. The show’s success has spotlighted gaming, illustrating the rich, immersive experiences it offers.” He expressed excitement about the new game, especially after the positive reception of “The Last of Us” series, and its potential to captivate a global audience.
Naughty Dog is currently developing multiple single-player games described as “ambitious” and “brand-new.” This follows the cancellation of their planned multiplayer expansion for “The Last of Us”【15†source】.
In addition to discussing their new projects, Druckmann shared his thoughts on the transformative role of artificial intelligence in video game development. He believes AI will revolutionize content creation by reducing costs and technical barriers, thus enabling more adventurous projects. “AI is going to revolutionize how content is being created, although it does bring up some ethical issues we need to address,” he said. Druckmann highlighted the potential of AI to create nuanced dialogues and characters, enhancing storytelling capabilities. However, he stressed the importance of carefully guiding these tools to achieve the desired outcomes【14†source】【15†source】.
Overall, Druckmann’s insights reflect a forward-looking approach to both game development and the integration of new technologies, aiming to push the boundaries of what games can offer.